![]() It became increasingly frustrating because you would try to do a certain type of suplex on an opponent, and mid-execution they would just punch or grapple you. ![]() ![]() So, like a casual player trying to perform a fatality in Mortal Kombat, you would constantly have to pause the game and open the move list - each wrestler's trademark moves and finishers were different so that meant different button inputs. To deliver Stone Cold Steve Austin's trademark finisher, the Stone Cold Stunner, you had to press up, down, up and hit the tie-up button. But if your opponent did a move in the meantime or followed a grapple your movement and button commands would come second - for example, grapple, right, punch. To do a basic hip toss in Attitude you had to press sequences (in this case left, left, kick). In THQ's early wrestling games, if you wanted to do a more powerful grapple move like a powerbomb you would simply hold the grapple button down longer to perform a hard grapple, and just use the D-pad and A-Button to execute it. Particularly because it resembled something you would see in a fighting game like Mortal Kombat rather than a simpler layout in the style of THQ. But its developer Acclaim Salt Lake West (formally known as Iguana Entertainment) also decided to carry the move set and controls of War Zone over to Attitude, which to this day was not a smart move. The fingers on the wrestlers' hands weren't individually separated and so when you threw a punch, it looks like they're punching with their fingers (ouch) and not their fists. When entering a match in the game, Attitude immediately resembled its predecessor's aesthetic. RELATED: WWE 2K22 Clowning Around DLC: Release Date, Price, New Wrestlers.So WWF Attitude has been lost to time, but it still contained some incredible features and ideas that helped shape the wrestling genre. To rub a barbed-wire bat over Acclaim's open wound, rival wrestling game publisher THQ took over the company's license, and released Wrestlemania 2000 that same year. However, that year proved to be a sour one for publisher Acclaim Entertainment as that would be the final WWF licensed game they would make. In 1999 WWF Attitude was released as the sequel to WWF War Zone across all the major platforms of the time. Wrestling games involving the WWE (formerly the WWF) have been around since 1987, when MicroLeague Wrestling was released for the Commodore 64 and the Atari ST.
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